QLue
A downloadable project
Built using Unity with the Mapbox SDK beta, QLue was an iOS and Android app similar to Pokemon Go. QLue was created for Quicken Loans interns to become familiar with areas in downtown Detroit.
Monsters were positioned at specific locations and players would have to answer 4 questions about that place to capture the monster. A leaderboard was held for all players, and the top scorer for each intern session was awarded a $1000 scholarship.
I handled all of the Front-End programming, researching and incorporating the Mapbox SDK for the Augmented Reality GPS translation, creating menus and handling their functionality, and also worked with the artist to ensure assets were scaled and being presented properly.
Programming: Mbongeni Chirunga & Joel MacFadyen (Me)
Design: Jared Burkart & Michael Diponio
Art: Matthew Parr
Additional Art & Shaders: Joel MacFadyen
Due to company restrictions, a build is not publicly available.
Please enjoy the screenshots as proof of work performed.